Nothing special. One of those things people expectedly say, "Oh, I can do that" to. Quick font exercise from my fundamentals in cartooning class. Learning to pull things completely from my own head (e.g. fonts used in comic strips).
Friday, February 8, 2013
Saturday, February 2, 2013
"Christmas in the Sky," Pixar Fan Art
Otay. It's probably obvious how obsessed I am with Pixar. Don't get me wrong -- I love and look up to all the studios and what they're producing and contributing out there. In my third illustration, I wanted to stylize this scene from Up in my own way and add my personal imagination and touch. Just the next step I guess. I love Christmas and I secretly want to just abandon this life and attach a million balloons to myself and go to Paradise Falls, so the result was this fantasy escape with the Northern Lights. In this piece, I started Google-ing a ton of images to inspire the starry sky with the aurora borealis. I even learned how to spell aurora borealis through this project. Oh, it's important you know I listened to this on repeat when making it.
"La Luna," Pixar Fan Art
This is the second tablet work I've done. I chose to do a pencil illustration rendering of another Pixar short called, "La Luna" (nominated for an Academy Award for Best Animated Short Film at the 84th Academy Awards) directed by Enrico Casarosa and shown before the movie Brave. This short was important to me because it involved blending traditional media closely with the computer animated product through pastels for the milky ways and textured night sky. I personally think this film was absolutely stunning with the glowing and ethereal sound effects and images. Ch-check it out. Plus, I just want a family business of mining stars for a living too.
Friday, February 1, 2013
"For The Birds," Pixar Fan Art
Thiiis is the first tablet work/digital illustration I've done, so I chose a really simple subject: a wide-eyed, flustered little bird (who also happens to be an asshole with bad karma in the story) in one/two color scheme(s). It was inspired by Pixar's "For the Birds" (Academy Award for Best Animated Short Film in 2001) directed by Ralph Eggleston and shown before Monsters Inc. -- which is one of my absolute favoriteee movies. Watch it if you haven't! Bully birds and giant awkward bird outcast. Animals are fun.
Greetings
I'll start my first post with 1. a little introduction to the media and tools I've been using and 2. what this blog will be all about:
1. I'm currently using a graphics tablet Wacom Intuos4 Small. I stick to the standard nib, and haven't experimented with the felt tip and stroke nib and whatever else. The software I use is SketchbookDesigner, one of many softwares you can download for free as a student at student.autodesk.com. I will try to use Adobe Photoshop for future illustrations since it's more popularly recognized and used.
For 3D modeling and animation, I'm using Autodesk's Maya, which is pretty much any animator's bane of existence and worst nightmare.
I've become a bigger fan of using digital tools than of traditional media like pen, paper, and paint. It is so much cheaper and easier for a broke and struggling artist/student like me. Fortunately, so much of commercial art is becoming or is already digitized. For storyboarding, however, I stick to the old paper and pencil.
2. This blog will document the Work In Progress (WIP) of all of my projects both big and small and casual and serious because I think the behind the scenes has its own separate value and beauty. People more often don't get to see the work that precedes the finished work, and there are a thousand rough sketches and strokes and tossed copies involved. It is very common that the result doesn't end up looking like the original idea. Also, I think being able to see the steps taken allows us to appreciate the work more.
Besides projects, there will be doodles and sometimes a compilation of things that may have inspired me.
This is not supposed to be like a portfolio intended to impress those practiced in art and have the critical eye for quality art. It's just a way for you to follow my journey and see and be a part of what I've been up to -- if you're interested of course.
Otay -- I hope you have as much fun viewing as I do creating.
1. I'm currently using a graphics tablet Wacom Intuos4 Small. I stick to the standard nib, and haven't experimented with the felt tip and stroke nib and whatever else. The software I use is SketchbookDesigner, one of many softwares you can download for free as a student at student.autodesk.com. I will try to use Adobe Photoshop for future illustrations since it's more popularly recognized and used.
For 3D modeling and animation, I'm using Autodesk's Maya, which is pretty much any animator's bane of existence and worst nightmare.
I've become a bigger fan of using digital tools than of traditional media like pen, paper, and paint. It is so much cheaper and easier for a broke and struggling artist/student like me. Fortunately, so much of commercial art is becoming or is already digitized. For storyboarding, however, I stick to the old paper and pencil.
2. This blog will document the Work In Progress (WIP) of all of my projects both big and small and casual and serious because I think the behind the scenes has its own separate value and beauty. People more often don't get to see the work that precedes the finished work, and there are a thousand rough sketches and strokes and tossed copies involved. It is very common that the result doesn't end up looking like the original idea. Also, I think being able to see the steps taken allows us to appreciate the work more.
Besides projects, there will be doodles and sometimes a compilation of things that may have inspired me.
This is not supposed to be like a portfolio intended to impress those practiced in art and have the critical eye for quality art. It's just a way for you to follow my journey and see and be a part of what I've been up to -- if you're interested of course.
Otay -- I hope you have as much fun viewing as I do creating.
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